poom-poom will start us off with his eye cg tutorial: 1. pick a colour, any colour, every colour's a winner. (a light one). 2. use the burn tool set to anything under 20. (usually about 15 or so.) use a soft brush. burn an iris and shadow area at the top as well as around the edges. if one of the eyes has heavy perspective, change the brush shape to a similar oval as the eye. 3. burn the area again, but leave the extremities so a nice gradient builds up. 4. burn the iris and top of eye a 3rd time. just to make the iris near black. 5. set the dodge tool to highlight and choose a smaller brush, dodge area that isn't burnt. i usually highlight the bottom of the arc the most. as with the burning, it's best to set the level nice and low and dodge several times to build up the gradient. 6. in a new layer add in the white sheen. i usually do a soft brush for this as well. it's best to do this on top of the line art layer, then you can highlight over the line art. it looks good to add sheen over the lines cause the white of the eye shines as much as the rest so it looks more realistic. 7.in a new layer add some shadows to the white of the eye with 100% black. use an eraser to taper the edges of the shadows. continue the sheen in the white part of the eye. change the opacicity level to between about 15 and 25%. this makes a nice shadow level. . 8. you can then change the opacity level back to 100% and add a slight gaussian blur if you want. . los Endos. remember if you don't like the colour at the end you can just put an extra layer on top and change the layer type to 'colour'. then you just add a flat colour and change the eye colour without losing all your work. (but it's better to get it right 1st time.) hope this is good.